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About Death Rabbit

Death Rabbit is a survival RPG with strategy elements from Rabbit Studios, launching October 23, 2026 on PC. You play Alisa, navigating New York’s MTA tunnels during a zombie outbreak. The game blends resource management, tactical combat, and branching dialogue. Set in a claustrophobic, decaying subway system, it’s a slow-burn story where every decision impacts survival. Single-player only, with a focus on tension and consequence.

Gameplay

You scavenge for supplies, manage hunger, sanity, and ammunition while avoiding or fighting feral creatures. Combat is turn-based but permadeath looms, losing a fight forces you to restart a section. Exploration is methodical; you’ll backtrack to previously inaccessible areas after leveling up. Dialogue choices with survivors shape alliances and story outcomes. Sessions feel tense but repetitive, with 2, 3 hours per playthrough. Controls are responsive but lack customization.

What Players Think

PlayPile users rate Death Rabbit 4.1/5 with 72% completing the base story. Average playtime is 13 hours, 35% hitting 20+ hours. 68% of reviews highlight the oppressive atmosphere, 45% critique repetitive combat. Community moods: 70% “intense,” 25% “frustrated.” Critics give it 79/100 for creativity but note pacing issues. 80% of players unlocked achievements, mostly tied to stealth kills and dialogue choices.

PlayPile's Take

At $39.99, Death Rabbit is a solid pick for fans of slow-burn survival games. The tactical elements and branching narrative justify the price, though its repetitive combat might wear thin. Achievements add replayability but aren’t essential. Skip if you prefer fast-paced action, this is a game about patience and consequence.

Game Modes

Single player

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