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Demiurge Sacrifice is a 2025 PC adventure RPG by Vampy Graveyard that blends farming and turn-based combat. Set between the Apostolorum Country and the Shapeless Dimension, you manage a farm to grow resources while traveling to a medieval religious world to fight enemies and disrupt a festival. The game mixes resource management, exploration, and strategy. It released in December 2025 as a single-player indie title. Think Stardew Valley meets Fire Emblem, but with a heavy focus on grinding both crops and combat. The religious setting adds oddball lore, and the dual-world design forces players to balance two distinct gameplay loops.
Sessions split between tending a farm and engaging in turn-based battles. Farming involves planting crops, harvesting, and raising livestock to craft gear and boost stats. The combat world is a grid-based, medieval map where you fight enemies using upgraded weapons and abilities. Each area has unique resources and challenges. You spend hours upgrading tools, managing inventory, and planning routes between worlds. Combat feels methodical, with stats like stamina and magic affecting moves. Controls are keyboard/mouse, with a focus on menus and management over quick reflexes. The game’s pacing is slow but deliberate, requiring patience to level up and unlock progression.
PlayPile users rate it 4.3/5, with 88% completing the main story in 25 hours. Community moods are curious and determined but occasionally overwhelmed by the grind. Critics praise the creative blend of genres but note the steep learning curve. 72% of players say the farming loop is “addictive,” while 18% call the combat “repetitive.” Achievements (120 total) include farming 1,000 crops and defeating 500 enemies. 84% of reviews highlight the religious lore’s absurdity as a bonus. One user wrote, “It’s like a farming sim with a side of existential dread.” The game struggles to balance its two halves, but completionists love the side quests and hidden upgrades.
Demiurge Sacrifice is for players who enjoy slow-burn progression and hybrid genres. It costs $29.99, a fair price for the depth, but the 25-hour average playtime may test patience. The 120 achievements (32% average completion) encourage multiple playthroughs. It’s not for fans of fast-paced action, but those who like managing systems and grinding stats will appreciate the detail. The religious themes and oddball world design make it memorable. Skip if you hate micromanagement, but commit if you want a game that punishes and rewards in equal measure.
Game Modes
Single player
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