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Descent Of Lunaris is a turn-based RPG where you explore a corrupted lunar base and battle twisted versions of human flaws. Unison Games crafted it as a love letter to 80s dungeon crawlers, with heavy SMT and Wizardry vibes. You play a lone researcher responding to a distress signal from the moon, figuring out why its environment mirrors humanity’s worst impulses. Released in late 2026 for PC, it’s a single-player, story-driven experience. The pitch? A claustrophobic, tactical journey where every choice feels like a test, and maybe a punishment.
You navigate grid-based lunar tunnels with a party of 4-6 characters, each with overlapping but distinct skills. Combat is snappy and punishing: enemies often reflect your own moves if you don’t stagger them with elementals or debuffs. Exploration is methodical, every door could hide a boss or a trap. You manage resources like healing items carefully, as permadeath is optional but encouraged in harder modes. The lunar base’s layout shifts slightly each run, forcing you to adapt strategies. Battles often end with moral dilemmas, like sacrificing a companion to bypass a locked area. It’s slow, deliberate, and rewards deep planning.
PlayPile readers rate it 4.5/5. 72% of players finish the main story, averaging 18.5 hours per playthrough. Community moods are split: 43% “curious,” 38% “tense,” and 19% “frustrated.” Critics praise its “masterclass in tension” (Polygon) but note the difficulty spike in Act 3. The game has 120 achievements, with “True Ending Unlocked” requiring 35+ hours. 38% of buyers played it at a discount. One review called it “the most punishing RPG I’ve loved,” while another griped about “repetitive enemy patterns.”
This is a niche gem for hardcore tactical RPG fans. The 18-hour average playtime and 120 achievements mean it’s a long-term commitment, but the design is tight. Avoid if you hate permadeath or grinding. Pay attention to discounts, its $39.99 base price isn’t steep, but the grind will feel steep. It’s not perfect, but for players craving a mentally taxing, atmospheric dungeon crawl, Lunaris delivers. Just don’t start during a weeknight.
Game Modes
Single player
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