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Detektiv is a narrative-driven horror game developed by Vuk Dobric and released on PC in December 2025. Set in a dimly lit, eerie town, you play as Detective Fyodor Mikhailovich, tasked with solving a disturbing murder case. The game leans heavily into atmospheric tension and investigative gameplay, blending scripted scenes with environmental exploration. While not graphically ambitious, its strength lies in storytelling and mood. It’s a short experience, designed to deliver a contained thriller rather than an open-world mystery. Best suited for players who enjoy slow-burn horror and character-focused narratives over action-heavy gameplay.
As Detective Fyodor, you spend most of your time navigating a fixed camera perspective, interacting with objects to gather clues and interview suspects. The interface is minimal, with context-sensitive prompts for examining items or triggering dialogue. Each scene is a puzzle: missed details in a crime scene or a suspect’s body language can alter the case’s direction. The game avoids combat entirely, instead forcing you to rely on deduction and intuition. Sessions often involve backtracking to re-examine evidence, with subtle audio cues (like distant whispers) hinting at hidden secrets. The pace is deliberate, with each decision narrowing the list of potential culprits.
PlayPile community ratings average 4.3/5, with 89% of players reporting a “chilling” mood. Critics on Metacritic gave it a 4.1/5, praising its “moody atmosphere” but calling the 2.5-hour runtime “overpriced for the length.” The 72% completion rate suggests many finish it in one sitting. Players highlight the eerie sound design and branching narrative choices, though some call the ending “predictable.” Achievement hunters note the 30 total trophies, with the rarest (unlocking a bonus scene) earned by 12% of completers. Most agree it’s a strong but brief showcase of horror storytelling.
Detektiv is a quick, atmospheric horror story for $14.99. It works best as a midnight snack of suspense, offering enough twists to satisfy without overreaching. The fixed camera and minimal interactivity may frustrate action fans, but its focus on narrative pacing and mood makes it rewarding for thriller enthusiasts. With 500 achievement points and a few secrets to uncover, it’s worth the price if you have 90 minutes to spare. Skip it if you crave depth or replayability, but treat it as a polished short film with interactive elements.
Game Modes
Single player
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