Deviation Game

Deviation Game

Tomo Kihara Tomo Kihara December 12, 2025
PCMacIndie
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About Deviation Game

Deviation Game is an indie co-op party title from Tomo Kihara, released December 12 2025. Designed for 2-6 players on PC and Mac, it turns drawing into a battle of wits between humans and AI. Using mobile browsers as controllers, players sketch images that look clear to people but baffle a machine. The twist? You win by creating art that fools an algorithm but passes for real to your friends. Ideal for groups seeking chaotic, laugh-out-loud moments, it’s a quick play session that mixes creativity and strategy. The split-screen mode keeps everyone visible, and the rules are simple enough for newcomers. It’s not about technical skill but about exploiting the gap between human intuition and machine logic.

Gameplay

Each round starts with a random category. Players sketch within a time limit using their phones, while the AI tries to guess. If your drawing tricks the AI but most humans recognize it, your team scores. The challenge is balancing clarity for people and ambiguity for machines. You’ll see others’ chaotic doodles on screen, guessing in real time. Split-screen lets everyone see each other’s work, turning the room into a collaborative mess. Multiplayer modes vary between freeform and structured challenges. Controls are gesture-based on phones, making it accessible but occasionally clunky. Sessions average 30-45 minutes, with each round testing how well you can warp AI expectations. The AI’s strictness scales with difficulty, but it often misidentifies obvious shapes, leading to absurd results.

What Players Think

Deviation Game holds a 4.3/5 rating from 15,000 PlayPile players, with 68% completion and an average playtime of 4.2 hours. Community moods skew 45% Fun, 25% Frustrating, 20% Annoying, 10% Boring. Critics praise its "clever use of human-AI friction" but note "repetitive core loop." Review snippets highlight: "Great for groups but AI is too forgiving," and "Clever concept but repetitive after a few hours." 72% of players beat the 18-achievement list, averaging 12.5. Co-op sessions see the highest retention, while solo play drops off sharply. 35% of players report the AI’s inconsistency as a major pain point. Despite this, 89% recommend it for parties.

PlayPile's Take

Deviation Game works best for groups craving a short, social experiment in creativity vs. tech. The $29.99 price tag feels fair for the experience, though 12-hour completion time may not justify it for single players. With 18 achievements and 72% completion rate, it’s a game about quantity over quality. The AI’s flubs are entertaining, but the lack of depth will test patience. If your friends enjoy drawing nonsense and mocking algorithms, this is your jam. For solo players or completionists, it’s a minor diversion. Worth a try if you’re in the right crowd.

Game Modes

Multiplayer, Co-operative, Split screen

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