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Dice Card Heroes is an indie strategy game that blends deckbuilding with dice mechanics in a roguelike format. Developed by David Skoko and released on March 31, 2026, it plays out across three chapters of turn-based combat against fantastical enemies. Players upgrade cards, craft synergies, and collect weapons to tailor their playstyle, all while fighting toward the singular goal of defeating a dragon. The game runs on PC and offers single-player only. Its unique twist lies in cards each having their own dice, which adds a layer of randomness and strategy to every decision. Think of it as a cross between a board game and a tactical RPG, with a focus on resource management and long-term planning.
Each session revolves around managing a hand of cards, each tied to a die that determines damage or effects. Battles are turn-based, requiring players to balance high-risk, high-reward plays with steady progression. You’ll face procedurally generated enemies in a dungeon crawler setup, with each chapter introducing new mechanics and challenges. Upgrading cards involves trading in duplicates or using loot to boost stats, while synergies emerge from combining specific card types. The dice system means no two fights feel identical, rolling a critical can turn the tide, but poor rolls force creative workarounds. Matches typically last 15-30 minutes, with longer sessions spent planning deck builds and managing resources between chapters. Controls are straightforward, but mastering the card economy and die probabilities takes time.
PlayPile community ratings sit at 89% positive, with 72% of players completing the game. Average playtime is 12.5 hours, though hardcore builds can stretch to 25+ hours. The mood is mostly “challenging but fair,” with 68% of reviews labeling it “addictive” and 23% calling it “overly punishing.” A popular sentiment is praise for the dice mechanics: “The randomness keeps things fresh, but you can still outthink the system.” Conversely, some criticize the lack of multiplayer and repetitive enemy design in later chapters. Achievement completion is at 81%, with 38 achievements tracking deck builds, combat feats, and exploration. Critics note the game’s “steep learning curve” but applaud its originality in blending genres.
Dice Card Heroes is a niche pick for fans of tactical deckbuilders and roguelikes who enjoy balancing luck and strategy. The $29.99 price tag is reasonable for the depth, though the single-player focus and lack of co-op may deter others. With 38 achievements and a completion rate that rewards patience, it’s a solid mid-length experience. If you’re okay with occasional frustration and love optimizing builds, this is worth a try. But if you prefer polished, accessible strategy games, you might want to wait for patches or similar titles.
Game Modes
Single player
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