Disaster Arms: Impact Project B.A.H.N.

Disaster Arms: Impact Project B.A.H.N.

PD_CGT PD_CGT October 3, 2025
PCLinuxIndie
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About Disaster Arms: Impact Project B.A.H.N.

Disaster Arms is a 2D run-and-gun boss rush game developed by PD_CGT, released on October 3 2025 for PC and Linux. It throws you into a relentless loop of fighting massive alien and robotic enemies using a mix of guns and fists. The game’s single-player mode focuses on quickfire combat where you dodge, aim, and punch through increasingly absurd bosses. With its raw, pixel-art style and fast-paced action, it’s a love letter to arcade-era challenge runs. If you like games that demand precision and reflexes over story, this is your jam.

Gameplay

You spend most sessions in a constant motion loop: running to stay ahead of attacks, aiming shots to weaken armor or health, and spamming punch combos when enemies get close. Bosses range from tank-like robots to squishy alien hybrids, each with distinct attack patterns. You collect upgrades between fights to tweak your loadout, but the core loop never changes. Sessions last 30-45 minutes, and you’ll likely die dozens of times before beating a boss. Controls are tight but unpolished, dodging feels responsive, but aiming sometimes drifts. The game rewards quick reflexes and memorizing attack tells over brute strength.

What Players Think

Critics gave it an 82% score, praising its “jaw-dropping boss designs” but noting “spotty hit detection.” Community ratings average 4.3/5, with 30% of players completing 100% of achievements. Average playtime is 4.5 hours, though 20% report 10+ hours due to repeated attempts. Moods are split: 55% call it “exciting” and “addictive,” while 30% say it’s “glitchy but worth the grind.” Players love the escalating difficulty but often gripe about camera angles and inconsistent damage feedback. The $19.99 price point draws in budget-conscious fans, though it’s a short ride for the price.

PlayPile's Take

This game is a high-risk, high-reward pick for players who thrive on challenge runs. The $20 price is reasonable if you’re okay with a short campaign and rough edges. With 68 achievements averaging 3 hours each, it’s best suited for completionists. Skip it if you want depth or polish. Disaster Arms is a wild ride for fans of fast-paced combat, but don’t expect anything more than a chaotic, satisfying session.

Game Modes

Single player

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