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Don't Scream Together is an indie simulator and co-op horror game by Digital Cybercherries. Released December 3 2025 it drops you and friends into a pitch-black forest in 1993 armed with camcorders and proximity chat. The goal is simple walk to the exit without speaking too loudly or screaming. If someone breaks the rules the game resets or they return as a hunter chasing the group. It’s a chaotic mix of tension and absurdity where every step risks a jump scare or a friend’s outburst derailing the entire session. The game thrives on social chaos and relies on players trusting each other to stay silent. Perfect for groups with humor and nerves ready to fray.
Each session revolves around navigating a procedurally generated forest using camcorders to see while avoiding loud noises. Players move slowly in teams of two to six using proximity chat to communicate. Speaking above a whisper or screaming triggers penalties. The hunter mode adds pressure as a former player returns to chase the group after a restart. Controls are minimalistic but effective with movement and camcorder toggling handled via keyboard. The tension builds as players balance speed and silence while keeping an eye on the screen for movement. Sessions rarely last more than ten minutes due to frequent restarts but the stakes feel high every time. The 1993 aesthetic and forced reliance on voice chat amplify the awkwardness making it a game where social dynamics matter as much as reflexes.
PlayPile users rate it 4.7/5 with 85% completing the base game in 3.5 hours on average. Community moods skew mixed: “Frustrating” at 32% but “Hilarious” at 28%. Review snippets highlight the absurdity: “Laughed until we cried at our own incompetence” and “Tension peaks when someone forgets the mute button.” The 1200+ achievements track progress from “First Scream” to “Survivalist.” 43% of players hit the 10-hour mark chasing completion. Critics praise its originality but note the low difficulty for seasoned co-op players. The 92% “Would Recommend” score suggests it’s a polarizing but addictive pick for groups.
Worth playing if you enjoy social chaos over traditional horror. At $19.99 the price matches its replayability but the 4-hour average playtime for most means it’s a short burst of fun. Achievements add longevity for completionists but the core loop hinges on group dynamics. Not for solo players or those who dislike loud friends. A must-try for co-op enthusiasts who can handle the frustration and appreciate the humor in collective failure.
Game Modes
Single player, Multiplayer, Co-operative
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