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Duncrush is a clicker RPG from Golden Pick Games that tasks you with defeating monsters through repetitive clicks and clearing dungeons. Released on November 11 2025 it’s available on PC and Mac. The game blends idle mechanics with light strategy as you collect gold weapons shields and accessories to strengthen your hero. A skill tree lets you customize builds while battling increasingly tough enemies. It’s a straightforward loop focused on incremental upgrades and dungeon progression. Fans of slow-building grind games will recognize the formula but the execution feels fresh with its focus on gear management and randomized challenges.
Each session starts with clicking to defeat monsters which drop resources for upgrades. You’ll spend time balancing gear swaps, shields boost defense while accessories add passive effects. The skill tree offers branching choices like increasing critical hits or gold drops. Dungeons act as structured challenges with timed objectives and boss fights. Controls are minimal, clicking and menu navigation dominate. Progression feels gradual as you cycle through weapons and refine strategies. Late game focuses on optimizing click efficiency and gear synergies. The idle mode auto-clicks but manual input remains key for max rewards. Sessions often hit 30, 60 minutes with frequent returns to collect resources.
Duncrush holds a 4.5 out of 5 rating from 14,000 players with 65% completing the base story. Average playtime is 22 hours but hardcore builds hit 80+ hours. Community moods are split between “addictive” and “slow progression” with one reviewer calling it “a gold sink in disguise.” Achievements total 32 with a 78% completion rate among top players. Critics praise the customization depth but note repetitive early-game loops. A Steam review states “it’s a relaxing way to waste time if you don’t mind the math.” The price of $19.99 splits opinions, some see it as fair for the content while others call it “a bit steep for a clicker.”
Duncrush works best for players who enjoy slow-burn progression and gear tinkering. The $19.99 price tag matches its moderate content scope but the grind may test patience. With 32 achievements and a 78% completion rate it rewards dedication but doesn’t demand it. If you like idle mechanics with a strategy twist and can tolerate its pacing this is worth trying. Skip it if you prefer fast-paced or skill-based RPGs. The dungeon variety and skill tree keep it engaging but don’t expect fresh mechanics.
Game Modes
Single player
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