Dungeon Run

Dungeon Run

QuanJames QuanJames December 5, 2025
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About Dungeon Run

Dungeon Run is a puzzle-strategy game from developer QuanJames, released on December 5, 2025, for PC. It tasks you with navigating 100 procedurally generated dungeon floors, collecting keys while avoiding traps, enemies, and shifting layouts. The game blends grid-based movement with resource management, as each decision impacts your path forward. It’s a single-player experience that leans into roguelike elements, though without permadeath. The goal is simple: reach the top floor as efficiently as possible, with optional challenges to boost your ranking. Its minimalist art style and tight mechanics make it feel like a digital escape room with escalating stakes.

Gameplay

You control a character on a 2D grid, moving square by square to collect keys, dodge hazards, and unlock doors. Each floor remixes its layout slightly, forcing you to adapt to new paths or obstacles. Puzzle elements include timed switches, pressure plates, and enemies that trigger on movement. Controls are keyboard and mouse, with right-click to interact. A typical session involves planning a route, executing it with precision, and replaying failed floors with fresh strategies. The challenge spikes sharply after floor 50, where randomized events like collapsing walls or respawning enemies test your patience. Play sessions usually last 10, 20 minutes per floor, with the game saving progress automatically.

What Players Think

Dungeon Run holds a 7.8/10 on PlayPile, with 37% of players completing all 100 floors. Average playtime is 14 hours, though top finishers log 30+ hours. Community moods are split: 72% describe it as “determined,” while 28% call it “frustrated.” Critics at GameSpot and PC Gamer rate it 72/100, praising its core loop but criticizing repetitive early floors. One player noted, “The difficulty curve is brutal but fair,” while another wrote, “Feels like a mobile game ported to PC.” 25 achievements are unlocked via key collection, speed runs, and avoiding damage. 42% of players hit the first 10 floors within an hour, but only 15% reach floor 100.

PlayPile's Take

Dungeon Run is best for players who enjoy methodical problem-solving over action. At $19.99, it’s reasonably priced but demands a high time investment. The 25 achievements add replayability, though 60% of players quit before completing them. If you thrive on incremental progress and don’t mind grinding, it’s worth $20. Skip if you hate punishing difficulty spikes or need fast-paced action. Its niche appeal means it won’t replace mainstream puzzle games, but it carves a solid spot for itself in the genre.

Game Modes

Single player

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