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Dustbound is a hack and slash/beat 'em up from Nordman Games, released on PC and Mac in January 2026. It mixes deck-building strategy with fast-paced combat, letting you command up to five customizable drones in the desert. The game’s core loop revolves around crafting cards to upgrade abilities and outmaneuvering enemies. It’s a single-player experience focused on adapting tactics mid-fight and balancing resource management with action. The indie team behind it leans into minimalist design, prioritizing gameplay over large narratives. Think of it as a card-driven brawler with a focus on high-risk, high-reward encounters.
Each session starts with selecting a drone and crafting a deck of cards that boost stats or unleash attacks. Combat is real-time but pausable, letting you strategize between bursts of action. You’ll juggle up to five drones, each with distinct playstyles, some specialize in brute force, others in speed or support. Cards can be swapped on the fly to counter enemy types, but limited energy means every choice matters. The desert map is divided into procedurally generated zones, and surviving each wave of enemies requires balancing aggression with caution. Controls are responsive but demand precision, especially when managing multiple units. The challenge ramps quickly, forcing you to adapt or perish.
PlayPile users rate Dustbound 74% positive, with 82% completing the main story. Average playtime is 8 hours, but 32% of players finish all achievements (104 total). Community moods split: 48% call it “challenging but fair,” 30% say “frustrating but fun.” Critics praise the depth of drone customization but note repetitive enemy designs. One review states, “The card system adds layers, but the desert feels samey after 10 hours.” Another says, “Punishing but rewarding, perfect for strategy fans who don’t mind respawning.” The game’s 7.5/10 Metacritic score reflects polarized opinions, with some players burning out before reaching later stages.
Dustbound works best for players who enjoy tight mechanics over open worlds. At $29.99, it’s a mid-tier buy with replay value for deck-building enthusiasts. The 104 achievements (32% completion rate) suggest it’s beatable but demands patience. Skip if you prefer casual brawlers or dislike punishing difficulty. For fans of calculated combat and resource management, it’s a niche gem. Just don’t expect a smooth ride, the desert fights back.
Game Modes
Single player
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