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Dwarfare: All For The Forge is a strategy-shooter hybrid from Blanc Smith Studios that dropped on January 5, 2026. Set in a gritty dwarven industrial world, you balance real-time tower-building with gunplay to defend production beacons and push back enemies. It’s a single-player PC game that mixes resource management with action. The core loop involves erecting defensive structures while kiting foes with ranged weapons. The tagline, “do it ALL FOR THE FORGE”, hints at its no-nonsense focus on grinding through waves of enemies. It’s not a large epic, but a focused challenge for players who want to juggle strategy and reflexes.
You start by placing towers around key beacons, each with unique production upgrades. Between waves, you tweak your setup, upgrading weapons or fortifying weak points. When enemies breach, you swap to direct combat, using a mix of shotguns, rifles, and explosives to eliminate threats. The controls are twitchy but responsive, requiring you to dart between cover and fire. Each session is a 45-minute push-pull of defense and offense. Resource management is key, you have to balance metal reserves to keep both your towers and weapons fueled. Later levels introduce specialized enemies like shielded brutes and fast scouts, forcing you to adapt tactics on the fly.
Community stats show 43% of players finish the main campaign, averaging 14.2 hours. 28% report getting stuck on mid-game resource bottlenecks. The PlayPile Rating is 7.1/10, with critics praising the “tight gunplay but clunky UI.” Moods are split: 32% Focused, 25% Frustrated, 20% Satisfied. One review calls it “a stress test for strategy fans,” while another gripes about repetitive enemy patterns. Achievements total 17, with 68% completion. Players who clear the “Forge Lord” achievement (beating the final boss on hard) spend 22% more time in post-game challenges.
This is a niche pick for strategy-heads who don’t mind a steep learning curve. At $24.99, it’s a low-risk buy if you enjoy hybrid mechanics. The 17 achievements add replay value, but the UI’s lack of polish might deter casual players. It’s not a must-play, but its aggressive blend of defense and action hits well for its target audience. Stick with it if you like grinding through systems, you’ll earn your place in the forge.
Game Modes
Single player
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