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Emotionless: The Last Ticket is a first-person adventure simulator built around slow-burn cosmic horror. Set in an abandoned amusement park that defies logic, it tasks you with exploring decaying rides, dim tunnels, and claustrophobic corridors to piece together a fractured narrative. Developer X1 Games released it on October 7, 2025, for PC and next-gen consoles. The game leans heavily into disorienting environments and minimal dialogue, relying on environmental storytelling to unsettle players. Think of it as a walking simulator with a focus on eerie atmosphere over action. Ideal for those who enjoy figuring out mysteries through exploration rather than combat.
You spend most of the game alone, navigating spaces that shift unpredictably. Movement is deliberate, crawling through tight spaces, boarding derelict rides, and collecting fragmented audio logs. Puzzles are sparse but tied to environmental clues, like adjusting broken machinery to progress. The ride sequence is a standout: you board a malfunctioning carousel that transitions into a surreal, abstract sequence. Controls are standard first-person, but the game emphasizes sound design and lighting to build tension. Sessions often feel like wandering a haunted house, with sudden shifts in music or visuals to startle. The lack of direction or objectives means pacing yourself is key, though some areas drag due to repetitive traversal.
Critic score sits at 72%, with praise for its unsettling tone but criticism for pacing. Players average 4.5/5 stars on PlayPile, though 27% abandon it before finishing. Average completion time is 12 hours, with 68% of players rating it as "chilling but repetitive." Community moods highlight "eerie silence broken by jump scares" and "too many crawl sequences." One review notes, "The park’s design is brilliant, but the lack of structure makes it feel like wandering aimlessly." Achievement completion is 62%, with most earned via exploration. Price at $39.99 splits opinions, seen as high for a 10-hour experience but fair for horror purists.
This is a niche pick for fans of abstract horror and slow exploration. The game’s strength lies in its oppressive atmosphere and creative ride sequence, but its lack of direction and repetitive mechanics may frustrate. Achievements help pad playtime, but don’t add meaningful depth. At its price, it’s a gamble, rewarding for those who love figuring out mysteries at their own pace, but not essential for everyone. Skip if you prefer structured narratives or brisk gameplay.
Game Modes
Single player
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