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Epic Game Maker is a creative playground for building and sharing custom levels, blending adventure and simulation with a focus on collaborative play. Developed by Electricpunch and published by Akhmetova Meruyert, it launched on PC in late 2025. The game lets players design physics-based challenges using a drag-and-drop editor, then test them solo or with others online. Think of it as a hybrid between a puzzle builder and a social experiment, ideal for tinkerers and problem-solvers. The charm lies in its accessibility: no coding skills required, just imagination and a willingness to share your creations with the community.
You start by selecting from modular objects, ramps, traps, moving platforms, and arranging them into functional levels. The real fun kicks in when you tweak physics settings to make things unpredictable, like bouncing gravity or sticky surfaces. Single-player mode lets you tackle community-made puzzles, while co-op forces teamwork to solve collaborative challenges. Controls are straightforward, but mastering the editor’s advanced tools takes time. Sessions often blur between creation and testing, with players switching between designing and playing. Multiplayer matches are chaotic but rewarding, especially when friends suggest last-minute edits to your level mid-game.
PlayPile users rate it 92% with an average score of 4.7/5. Completion rate is 78%, and most finish in 18 hours. Community moods are overwhelmingly "fun" and "creative." One reviewer wrote, "The best tools I’ve seen for raw creativity, my kid made a working rollercoaster." Another noted, "Multiplayer can be messy but the shared laughter makes up for it." 45 achievements track milestones like hitting 1,000 downloads or completing a level with zero deaths. 62% of players hit all achievements within 30 hours.
This is a must-play for anyone who enjoys building over battling. At $29.99, it’s a steal if you value creativity. The editor’s depth and multiplayer chaos make it addictive, but the learning curve might frustrate newbies. With 45 achievements and endless user-generated content, replay value is high. If you’ve ever tried to design a game but lacked the tools, this fills that void. Not a story-driven experience, but a sandbox that rewards persistence.
Game Modes
Single player, Multiplayer, Co-operative
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