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Escape From Yandere is an indie adventure RPG by Vorh Games where you’re trapped in your home by a deranged stalker who demands your love. Released February 7, 2026, it plays out as a tense, single-player thriller on PC. You’re forced to choose between faking affection or escaping through stealth and clever resource management. Set in a claustrophobic house, the game thrives on psychological pressure and sudden danger. It’s a short but intense experience, clocking in at around 3, 4 hours. If you like high-stakes decision-making and horror-adjacent narratives, this one’s a quick pulse-raiser.
The core loop revolves around hiding, sneaking, and using limited tools to avoid Yandera’s erratic patrols. You’ll scavenge items like noise dampeners and distraction tools to create windows of opportunity. Each of her “check-ins” forces you to choose: comply with her demands or risk immediate violence. The controls are basic mouse/keyboard, but the tight timing and environmental awareness keep things gripping. You’ll spend most sessions crouched behind furniture, holding your breath as she wanders closer. The game’s difficulty spikes when she upgrades her search patterns, forcing you to adapt strategies. Replayability hinges on different escape routes and outcomes tied to your choices.
The PlayPile community slaps it with a 4.2/5 rating, averaging 3.5 hours of playtime. 72% of players complete it, though 28% call it “too short.” Community moods are mostly nervous (45%) and curious (33%), with some frustration over pacing. Critic reviews highlight the “claustrophobic tension” but note the recycled asset art. Twitch’s #26 rank shows it’s gaining a cult following. One user raves: “Tense but rewarding escape, every creak feels like a death sentence.” Others gripe about “predictable AI patterns.” The 35 achievements (55% average unlock rate) focus on stealth mastery and dialogue choices.
It’s a $19.99 adrenaline dump for fans of psychological thrillers. The short runtime and $20 price make it a low-risk buy, especially if you’ve burned through similar titles like Five Nights at Freddy’s. The achievements add replay value, but don’t expect depth beyond the core mechanics. Skip if you want substance over shock, this is all about the sprint-to-escape rush. For 3, 4 hours of skin-in-the-game tension, it’s worth the cost. Just don’t play it at night with the lights off.
Game Modes
Single player
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