Eternal Hunt

Eternal Hunt

OZT Games OZT Games January 10, 2026
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About Eternal Hunt

Eternal Hunt is a pixel art roguelite action-strategy game from OZT Games, released in January 2026 for PC. You pick a character class and fight procedurally generated waves of enemies in top-down combat. Each run throws you onto new maps, forcing you to adapt strategies as you unlock weapons, armor, and abilities. The co-op and multiplayer modes add replayability, but the core loop focuses on solo runs where every decision matters. It’s fast-paced but punishing, with permadeath keeping tension high. Think of it as a mix of Spelunky’s randomness and Risk of Rain’s escalation, wrapped in retro visuals. Best for players who like grinding builds and retrying failed runs.

Gameplay

Each session starts with a class selection, archer, mage, or warrior, then drops you into a randomly generated map. You fight waves of enemies, collecting resources to upgrade weapons or buy armor between rounds. Combat is button-mashy but responsive, with skills adding depth. The twist: maps shift mid-game, forcing you to navigate new terrain while fending off stronger foes. Bosses arrive in later waves, requiring precise timing and resource management. Sessions last 20, 40 minutes, depending on survival. Multiplayer splits the loot and enemies but requires coordination. The real challenge is balancing upgrades: prioritize armor to survive longer, or weapons to clear waves faster. Mistakes mean respawning with nothing.

What Players Think

Community reception is split. On PlayPile, it holds a 7.8/10 average from 4,200 reviews, with 68% completion rates. Average playtime is 17 hours, though 35% of players abandon after one run. Critics praise the randomness and upgrade system but call the difficulty unfair. One user wrote, “Loved the weapon tree but rage-quitted after the fifth boss.” Others highlight co-op’s chaotic fun. Achievement completion is 52%, with 120 total trophies. The most complained about? A late-game boss requiring precise timing. Moods are polarized: 40% “addictive,” 30% “frustrating.” Price at $29.99 feels fair to most, though some want more customization.

PlayPile's Take

Eternal Hunt is a divisive pick for roguelite fans. If you thrive on build experimentation and don’t mind permadeath, it’s worth $30. The randomized maps and upgrade system keep things fresh, but the steep learning curve turns off casual players. With 120 achievements and 17-hour average playtime, it’s not a time sink but offers enough depth for short bursts. Skip if you dislike unfair deaths or grind-heavy progression. For strategy lovers who enjoy replaying runs with new builds, this pixelated hunt could hook you.

Game Modes

Single player, Multiplayer, Co-operative

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