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Eternal Remnant: The First Chapter is an indie action RPG by Arcfinder Studios that follows two siblings navigating a perilous world while managing a volatile cursed power. Released in late 2026, it blends survival mechanics with emotional storytelling. Players scavenge for resources, fight enemies using a risky magical ability, and make choices that strain or strengthen the siblings’ bond. The game’s handcrafted art style and atmospheric soundtrack amplify its tense, intimate tone. It’s a single-player narrative-driven experience that prioritizes character dynamics over combat spectacle, with exploration and resource management central to survival.
The game alternates between real-time combat and exploration. Players use a cursed power that deals heavy damage but drains health and risks overextension, requiring careful timing. Scavenging for supplies like bandages and crafting materials is constant, as the world is harsh and resources sparse. Combat feels weighty but unpolished, with enemies often clumping together. Between fights, the siblings travel on foot, interacting with environments to find hidden items or avoid ambushes. Dialogue choices and trust meters influence story outcomes, though branching paths are limited. The control scheme is responsive but lacks depth, leaning on basic movement and ability toggles. Sessions often end with tough decisions about who takes risks, mirroring the siblings’ fragile partnership.
PlayPile users rate it 83% positive, with 18 hours average playtime. Completion rates hover at 62%, suggesting some players abandon it after the first act. Community moods skew “tense” (45%) and “thoughtful” (30%), with 25% calling it “overly punishing.” Critics praise its emotional core but note combat feels undercooked. One review: “The bond between the siblings is compelling, but the game punishes you for every misstep.” Achievement unlock rates are high (89% of players earn at least 10), but the 100% completion requires collecting every lore fragment, taking 25+ hours. It’s priced at $29.99, with 40 achievements.
This game is for players who value narrative over gameplay polish. The cursed power mechanic and sibling dynamic create memorable moments, but combat can feel tedious. At $30, it’s a risky buy if you hate permadeath systems, but the story justifies the price for those into character-driven survival tales. Skip if you prefer fast-paced action. Achievement hunters should aim for the 40 trophies, but don’t expect a smooth run. Stick with it past the first 10 hours to see if the bond pays off.
Game Modes
Single player
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