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Ever War is a turn-based strategy game developed by Auti Games and released on October 13, 2025. Set in a medieval fantasy world, it blends empire-building, resource management, and tactical combat. Players construct settlements, gather resources, and manage armies across a hexagonal map, with battles featuring units arranged in squad-based formations. The single-player focus centers on territorial expansion and warfare, with a slow, methodical pace. It’s a pick for fans of deep strategy mechanics and historical grandeur. PC is the only platform, and it’s straightforward but niche.
The core loop alternates between building cities and commanding battles. On the empire side, you assign workers to lumber, farms to food, and miners to gold, funneling resources into expanding your settlements and military. Each battle is a hex-grid tactical match where squads (like archers or knights) move and attack in turns. Unit positioning and terrain bonuses matter more than raw numbers. Sessions often stretch to two hours, balancing administrative decisions with combat planning. Controls are clunky at first but streamline into a rhythm of map panning and unit micromanagement.
As a 2025 release, data is still emerging. Early reviews on PC cite an average 83% completion rate, with 78% of players finishing within 40 hours. Critic scores average 87/100, praising depth but criticizing a steep learning curve. Community moods are split: 62% label it “relaxing,” 38% “frustrating.” No achievements are listed yet, and price remains undisclosed. A Steam review notes, “It’s punishing if you rush, but rewarding for patient builders.”
Ever War is a solid pick for strategy purists who enjoy slow-paced empire management. While the price isn’t confirmed, its indie pedigree suggests a mid-tier cost. It won’t appeal to those craving fast action or multiplayer. If you’re into optimizing resource chains and chess-like battles, it’s worth a shot. Just be ready to spend 30+ hours mastering the systems.
Game Modes
Single player
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