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Fallette’s Death is a visual novel developed by Slitherbop and released on September 28, 2025. It plays out as a fragmented, introspective tale where you embody Fallette, a tormented entity struggling to assemble a gallery of their memories. The story unfolds through dialogue choices and static scenes, blending surreal imagery with a slow-burn narrative. Set in a moody, abstract world, it leans into existential themes and emotional ambiguity. This is a game for players who enjoy figuring out dense, nonlinear stories with minimal combat or action.
The core loop centers on navigating Fallette’s disjointed thoughts via dialogue trees and environmental exploration. Each decision subtly shifts the tone, but there’s little consequence beyond narrative nuance. Sessions often involve reading dense monologues, clicking to progress scenes, and occasionally arranging visual fragments to reconstruct memories. Controls are basic, mouse clicks or keyboard navigation. The pace is glacial, with some chapters feeling like extended mood pieces. While the art style is distinct, the gameplay rarely breaks from its static, text-heavy format.
Community ratings average 8.7/10, with 65% of players completing the base story. Average playtime is 6 hours, though 30% log over 10. Metacritic scores it 78, praising its “haunting atmosphere” but critiquing “uneven pacing.” PlayPile users tag it with moods like “melancholic” and “thought-provoking,” though 22% call it “overly pretentious.” One review notes: “The gallery mechanic is clever but underdeveloped.” The game costs $19.99, with 40% of players unlocking all endings via multiple playthroughs.
Fallette’s Death is a niche pick for fans of slow, dialogue-driven narratives. Its $19.99 price matches its modest scope, but the lack of interactivity may frustrate some. While the abstract visuals and existential themes resonate with certain players, others find it too meandering. If you’ve enjoyed games like Doki Doki Literature Club for their emotional depth over mechanics, this could be worth a try. Just don’t expect a traditional story, this is a mood, not a mission.
Game Modes
Single player
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