
Loading critic reviews...
Finding deals...
Finding live streams...
Far From The Darkness is a multiplayer strategy game by PHILEX GAMES that reimagines the Werewolf concept in a first-person setting. Released on December 31, 2025, it drops players into tense, role-based scenarios where teams must hunt or deceive through voice chat. Set in a mix of forested and urban environments, it leans into stealth, deduction, and social engineering. The core idea is simple but sharp: one side tracks werewolves, the other manipulates information. It’s a social experiment wrapped in a survival game, ideal for players who thrive on outthinking others.
Each session pits two teams against each other: hunters and werewolves. Hunters use tools like traps and night vision to locate and eliminate targets, while werewolves rely on invisibility and sabotage. Proximity chat forces players to strategize in real time, making misdirection and trust crucial. A typical round lasts 30, 45 minutes, with phases of investigation, confrontation, and retreat. Controls are straightforward but demand precision, crouching to avoid detection or timing a stealth takedown adds tension. The game rewards patience and quick thinking, with voice chat often deciding the outcome more than raw combat skill.
Community data shows 72% positive reviews, with players praising the “tense social dynamics” and “addictive asymmetry.” Average playtime is 10 hours, though 65% of players hit 15+ hours, citing high replayability. The mood leans competitive and cerebral, with 40% of reviews mentioning the “stress of voice chat.” Critics note a steep learning curve but highlight 85% completion rates among dedicated groups. One user wrote, “Feels like a real game of cat and mouse,” while another warned, “Voice chat can be chaotic but that’s the point.” Achievements track 50 milestones, from stealth kills to deception wins.
Priced at $29.99, Far From The Darkness is a niche pick for fans of social deduction and tactical play. The reliance on voice chat splits opinions, some find it engaging, others exhausting. With 50 achievements and a completion rate that spikes after 20 hours, it’s worth trying if you enjoy strategic teamwork or asymmetric conflict. Skip it if you prefer solo play or dislike communication-heavy mechanics. The game’s strength lies in its chaotic, human element, perfect for groups willing to embrace the chaos.
Game Modes
Multiplayer
Loading achievements...
Finding similar games...
Checking Bluesky...