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Feed The Reactor is a simulator and strategy game developed by Adam Travers, released on January 6, 2026. It’s a PC-only single-player experience where you manage a reactor by feeding it various fuels to generate energy. The game blends incremental progress with resource management, letting you combine elements to unlock new technologies and gradually explore a mysterious galaxy. The core loop involves balancing efficiency and experimentation as you upgrade systems and optimize fuel chains. It’s a low-action, high-think game for players who enjoy slow-building systems and incremental rewards.
You start by manually inserting basic fuels into a reactor, then gradually automate the process using conveyors and pipes. Each fuel type generates different energy outputs and requires specific handling. Over time, you unlock exotic elements that demand precise temperature and pressure conditions. Managing cooldown periods, reactor stability, and fuel decay adds layers of strategy. Sessions often involve tweaking layouts, adjusting fuel ratios, and monitoring long-term energy trends. The game’s minimal controls, drag-and-drop, sliders, and timers, prioritize planning over action. Progression feels linear but satisfying, with each unlock opening new combinations and efficiency gains.
PlayPile users rate it 4.7/5 with 82% completion and 75% of players hitting 100 hours. The average playtime is 135 hours, with 27% of players finishing the galaxy map. Community moods skew calm (68%) and satisfying (59%), though 12% find it repetitive. Critic reviews highlight its “Zen-like pacing” and “deep system interconnections.” One user wrote, “It’s like Factorio if the goal was to meditate instead of build.” Completionists note the 420 achievements take 170+ hours to unlock fully. The game’s niche appeal shows in its 4.3 Metacritic score, praised for accessibility but critiqued for slow pacing.
Feed The Reactor is ideal for simulation and strategy fans who thrive in slow, methodical systems. At $19.99, it’s a low-risk buy for its 135-hour average playtime. The 420 achievements add replayability, but casual players might tire of its deliberate pace. If you enjoy tweaking spreadsheets and optimizing resource flows, this is your game. Skip it if you crave fast action or dynamic challenges. The galaxy map and tech tree justify the price for completionists, but it’s not a must-play for most.
Game Modes
Single player
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