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Fiefdom is a chaotic multiplayer action RPG where 100 players clash in real-time battles on land and sea. Developed by White Tower Games and released in 2026, it blends hack-and-slash combat, spellcasting, and ranged attacks in a war-torn medieval world. The game’s story evolves based on player actions, with factions like the vengeful Renhirites and power-hungry Sulmites vying for dominance. Choose your side, grab a weapon, and fight for control in massive battles that shape the map dynamically. Available on PC, Linux, and Mac, Fiefdom leans into fast-paced melee and team coordination, making every match a high-stakes clash of wills.
Matches in Fiefdom are intense, with players selecting from swords, bows, or magic to dominate objectives. Teams of 50 face off in territorial control or naval skirmishes, requiring quick reflexes and tactical positioning. RPG elements let you level up skills and unlock faction-specific abilities, but progression is secondary to the chaos of 100-player battles. Land fights involve breaching walls or defending castles, while naval combat requires arrow barrages and boarding enemy ships. Controls are responsive but punishing, rewarding precision over brute force. Sessions last 15, 30 minutes, ending in decisive wins or losses that alter the world’s political landscape.
Fiefdom holds an 8.2/10 on PlayPile, with 45% of players achieving 100% completion. Average playtime is 12 hours, though 20% of users hit 50+ hours due to its addictive PvP loop. Community moods are split: 60% label it “energetic” and “unpredictable,” while 25% gripe about a steep learning curve. One reviewer called it “the most chaotic fun I’ve had in a multiplayer this year,” while another noted “balance issues favoring melee builds.” Over 50 achievements track milestones like winning 100 land battles or sinking 50 ships. Criticized for occasional server lag, it still draws praise for its dynamic, player-driven world.
Fiefdom is a niche pick for fans of fast, unscripted multiplayer combat. Its 100-player battles and evolving story make each session feel unique, but it struggles with accessibility and technical polish. With a current price of $39.99, it offers 50+ achievements for dedicated players, though 30% quit after 5 hours. If you crave high-stakes teamwork and don’t mind a learning curve, it’s worth a try. Otherwise, stick to more refined PvP titles.
The playerbase-driven world of FIEFDOM evolves with the combined matches of its playerbase. We start off in the year 1391 A.C., following the Siege of Anghenor. The defeated Renhirites retreat to reorganize, hoping to take revenge for the fall of their beloved capital. Meanwhile, the Sulmites face internal upheaval on the wake of their victory, slowing down their efforts as their mercenary allies show different, ulterior motives. The watchful eye of the far-away power of the Margravate of Mazovia awaits to enter the conflict in a more... "official" manner.
Game Modes
Multiplayer
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