Forestless

Forestless

Ivanukey Ivanukey December 31, 2026

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About Forestless

Forestless is a first-person adventure game from indie developer Ivanukey that blends surreal exploration with psychological themes. Released in 2026 for PC, it casts you as a wanderer in a fractured world shaped by human anxieties. You navigate shifting biomes like fog-choked plains symbolizing isolation and blistering deserts representing grief. The goal is to fire a glowing arrow through these landscapes to uncover their secrets. It’s a slow-burn journey focused on mood and symbolism, with minimal combat but heavy emotional weight. The game’s 12-hour runtime and abstract storytelling make it a polarizing pick for players seeking atmospheric depth over action.

Gameplay

You move through procedurally generated zones using basic WASD controls, with the arrow serving as both a tool and a light source. Each biome reacts to your presence, mists swirl to block vision, cracked earth shifts underfoot. Puzzles involve aligning the arrow with environmental cues to reveal paths or trigger visions. Combat is rare but tense, featuring shadowy creatures that emerge from terrain distortions. The camera often lingers on eerie details: flickering streetlights, abandoned toys. Sessions feel meditative but can drag during long stretches of silent wandering. The lack of dialogue or explicit goals means you’re reading into symbolism, which works best for players who enjoy decoding abstract narratives.

What Players Think

PlayPile users rate Forestless 4.3/5 but split on its merits. 68% complete it, with average playtime at 8.5 hours. Critics praise its visuals (91/100 on Metacritic) but call the pacing “glacial” (Polygon). Community moods highlight “haunting atmosphere” and “uncanny art design” but note “repetitive exploration.” 42% of players own all 50 achievements, which reward discovering hidden glyphs and surviving boss encounters. The game costs $19.99, with 35% buying it during sales. Reviews on Steam are polarized: some call it “a masterpiece of melancholy,” others say “feels like walking through someone else’s bad dream.”

PlayPile's Take

Forestless is a niche pick for fans of abstract, story-driven adventures. Its $20 price tag matches its moderate length, though the slow pace may test patience. The 1200-point achievement system adds replay value, but only if you’re motivated to track cryptic environmental clues. It excels as an artistic experiment, beautiful, unsettling, and open to interpretation, but lacks the structure to satisfy players craving clear direction. Worth trying if you appreciate games that prioritize mood over mechanics, but don’t expect traditional fun.

Game Modes

Single player

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