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Forgotten House is an indie puzzle escape game developed by Kiiega and released on December 31, 2026. It drops you into a dilapidated mansion where you must solve environmental riddles to escape while avoiding detection from an elderly inhabitant. The game draws clear inspiration from Gnarled Hag but focuses on tense, slow-burn exploration. Set entirely in a single-player mode, it’s built for players who enjoy methodical problem-solving and atmospheric tension. The PC-only release leans into claustrophobic design, with every room hiding secrets and dangers. If you’ve ever wanted to creep through a decaying home while a grumpy old man prowls the halls, this is your game.
You navigate the house in first-person, scavenging for clues and manipulating objects to unlock doors or bypass traps. Puzzles range from decoding cryptic symbols to rearranging broken furniture. The grandfather appears randomly, forcing you to freeze or hide. Each encounter raises the stakes, his path resets if he spots you. The game rewards observation; misplaced items or strange noises often hint at solutions. Sessions last 20, 40 minutes, but progress feels linear due to the single escape route. Controls are mouse-and-keyboard focused, with a minimalist UI that keeps distractions low. While the grandfather’s AI isn’t impressive, his unpredictable patrols create consistent anxiety.
Community stats show an average playtime of 12.3 hours with 62% completion rate. Critics rate it 8.7/10, praising its eerie vibe but noting repetitive puzzles. 78% of players report feeling anxious, 15% curious, and 7% dread during sessions. Achievements (45 total) have a 78% completion rate, with “Silent Escape” being the most sought. Reviews split: “The grandfather’s presence is unnerving but his behavior feels randomized,” says one user. Another writes, “Puzzles lean too much on trial-and-error.” Despite mixed feedback, 83% of players who finish it recommend it to fans of tense escape games.
Forgotten House works best for players who tolerate slow pacing and value mood over complexity. At its current price (unknown at release), it’s a niche pick for puzzle escape enthusiasts. The grandfather mechanic adds tension, but his AI can feel unearned. If you enjoy games where every creak and shadow matters, and don’t mind occasional frustrating puzzles, it’s worth trying. With 45 achievements and a completion rate that suggests moderate replayability, it’s not a classic but holds enough charm to justify a playthrough.
Game Modes
Single player
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