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Frontier Paladin is a single-player RPG with strategy elements developed by Singular Scheme. Released on PC in February 2026, it casts you as an apprentice paladin accompanying your master on a quest to repel the Warlords of the Crater. The game blends tactical combat with base-building, as you upgrade your castle and rally allies to defend against waves of enemies. Set in a grim, war-torn world, it emphasizes deliberate decision-making in battles and resource management. The focus is on slow-burn progression, balancing on-field combat with off-field strategy. It’s for players who enjoy methodical gameplay over action-driven thrills.
Combat in Frontier Paladin is turn-based and grid-based, requiring careful positioning and ability planning. Each fight forces you to adapt to enemy types, using melee, ranged, or magic playstyles. Outside battles, you manage your castle’s defenses, assigning recruits to fortify walls or patrol. Upgrades require gathering resources, which often means replaying earlier zones for materials. Sessions typically alternate between tense tactical fights and slower base-building. The controls are precise but clunky, with a steep learning curve for managing both combat and strategy layers. Progression hinges on levelling your paladin and improving your order’s influence, though repetitive grinding can dampen momentum.
The PlayPile community rates Frontier Paladin 72%, with 68% of players completing the main story. Critics gave it a 4.5/10, calling it “ambitious but flawed.” Average playtime is 21 hours, though 28% of players abandon the game before finishing. Moods are split: 41% report feeling “pensive,” 33% “frustrated.” A common review notes, “Tactical depth meets grinding repetition.” While 52% appreciate the combat variety, 45% complain about resource management tedium. The game has 117 achievements, with 63% of players earning at least 30. Its 1.5 million owners spend most time in the early-game tutorial and castle management menus.
Frontier Paladin is a niche pick for fans of tactical RPGs and slow-building strategy. At $39.99, it offers 20+ hours of gameplay but demands patience for its grind-heavy systems. The 117 achievements add replay value, but 33% of players find them too punishing. Skip if you dislike repetitive resource farming or prefer fast-paced action. Best suited for those who enjoy deep tactical combat paired with methodical base-building. Not a must-play, but worth considering for its unique blend of RPG and strategy elements.
Game Modes
Single player
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