Fugitive Free Rider

Fugitive Free Rider

Moka Sphere Moka Sphere February 12, 2026
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About Fugitive Free Rider

Fugitive Free Rider is a hack-and-slash beat ‘em up from indie studio Moka Sphere, released on PC in February 2026. You play as a member of a group project tasked with hunting down the chairman’s runaway daughter and dismantling her rebellious crew. The game leans into top-down action with a focus on fast melee combat, varied enemy types, and a roster of quirky characters. Set in a stylized, slightly absurd academic setting, it mixes schoolyard chaos with over-the-top brawling. Single-player only, with no multiplayer modes. The vibe is chaotic and lighthearted, prioritizing fluid combat over deep story. A quick, punchy action game for fans of the genre.

Gameplay

Combat centers on chaining attacks, dodges, and special moves against waves of enemies. Each character has unique abilities, think rapid jabs, heavy smashes, or area clears. Levels unfold in linear zones filled with clusters of foes, with occasional boss fights. You’ll spam buttons to mash through groups, then pivot to avoid attacks. The game rewards aggressive play but lets you survive with defensive rolls. Between fights, you navigate simple platforming puzzles or scripted cutscenes. Progression is minimal, mainly unlocking new fighters or cosmetic tweaks. Sessions last 30, 60 minutes, depending on difficulty. Controls are tight but repetitive, with little strategic depth beyond attack patterns.

What Players Think

PlayPile users rate it 78% with a 7.2/10 average. 65% complete the game, averaging 10 hours played. Community moods are split: 40% “enthusiastic,” 35% “frustrated,” 25% “meh.” Critics praise the combat flow but call the story “paper-thin.” One review: “Fun for 10 minutes, then it grinds.” Another: “Characters feel distinct, but the levels loop too much.” Achievements total 50+, with 80% completing the “Capture the Daughter” main quest. Price is $29.99, with 60% of players feeling it’s “okay for the cost.” Completion rates dip sharply after Chapter 3, where repetition peaks.

PlayPile's Take

Worth it if you crave pure, unpolished brawler action. It’s short, with 80% finishing in under 15 hours, but the combat stays crisp. The $30 price matches its modest scope. Achievements add replay value but aren’t impressive. Skip if you want depth or variety, this is a straight-up “beat stuff up” experience. Best for nostalgia seekers or those who enjoy arcade-style hits without frills. Not a standout, but solid for its genre.

Game Modes

Single player

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