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GameShop Simulator lets you run a retro video game store in the early 2000s. As the owner, you stock shelves with cartridges, consoles, and accessories while customizing your shop’s layout and appearance. Broadside Studios crafted this sim for PC, releasing it March 31, 2026. It’s a slow-paced management game with single-player and 4-player co-op modes. The goal is to balance inventory, customer satisfaction, and expansion. It’s a love letter to physical retail nostalgia, with options to tweak your character and store design. Perfect if you’ve ever dreamed of owning a local game shop and want to relive the era before digital downloads took over.
You’ll spend most sessions restocking items, adjusting prices, and managing employee shifts. Customers wander in with specific requests, and you must track inventory levels to avoid shortages. The interface is clean, with menus for purchasing stock, arranging shelves, and checking sales reports. Co-op play splits tasks, while one player handles finances, another might redesign the store layout. There’s a time-based progression system where seasons and events (like holiday sales) affect demand. You also hire staff to handle cleaning or customer service, but they require training to avoid mistakes. The controls are mouse-friendly but lack keyboard shortcuts for advanced players. The loop is repetitive but customizable, letting you focus on profit, aesthetics, or community reputation.
PlayPile users rate it 4.2/5, with 72% completion and 68% of players hitting the 100-hour mark. Average playtime is 25 hours, though 30% play solo for over 50 hours. Community moods are mostly "nostalgic" (45%) and "relaxed" (38%), with 12% calling it "boring." Critics praise its "authentic retail simulation" but note "minimal long-term variety." One review says, "Finally a sim that feels like managing a real store without the stress." Achievement completion sits at 70% overall, with 45 achievements total. Price at launch was $29.99, and 60% of players own it. The game struggles to retain players past 30 hours, with a 15% drop-off rate post-expansion content.
This is a niche hit for management sim fans and retro retail enthusiasts. The price is fair for the content, but 40% of players quit before completing 80% of achievements. It thrives in co-op, making it ideal for groups who enjoy shared strategy. Avoid if you want fast-paced action or deep economic systems. The game’s charm comes from its period-accurate setting and stress-free gameplay, but repetitive tasks may wear thin. With 20% of owners replaying for different design styles, it’s worth a try if you have 30 hours to spare and miss the days of browsing physical game stores.
Game Modes
Single player, Co-operative
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