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Giant Snake Girl Wants the Burger! is a quirky puzzle game developed by Woah_Maaan and released on January 16, 2026, for PC. It follows a Tsuchinoko, a mythical Japanese snake, on a chaotic quest to deliver a burger to her giant snake friend. The game leans into absurd humor and minimalist visuals, blending simple physics-based puzzles with fast-paced platforming. Players navigate obstacles like moving platforms, environmental hazards, and timing-based challenges. It’s a single-player experience designed for short bursts of play, prioritizing goofy charm over complexity. If you enjoy lighthearted chaos and bite-sized puzzles, this is your jam.
The core loop revolves around controlling the Tsuchinoko to collect burger ingredients while avoiding traps and solving environmental puzzles. Players use arrow keys for movement and space to jump, with mechanics that mix momentum-based platforming and object manipulation. Levels often require rearranging items to create paths or trigger switches, but the challenge leans into accessibility. Each stage ends with a mini-boss fight where you dodge projectiles while holding the burger. Sessions last 5, 15 minutes, and the game encourages experimentation over precision. The controls are responsive but lack finesse, and the pacing alternates between frantic action and slow puzzle-solving. Replayability is low due to repetitive level design.
PlayPile users rate it 4.6/5, with 82% completing the campaign. Average playtime is 2.8 hours, and 65% of players finish it in a single sitting. Community moods are 70% "amused," 20% "frustrated," and 10% "confused." Critics praise its "delightfully silly aesthetic" but call the puzzles "uninspired." One review notes, "It’s like if a toddler designed a platformer, endearing but short-lived." Achievement completion is 92%, with 12 total trophies for collecting all burger parts. Prices dropped 25% post-launch, now at $9.99, but 40% of players call it "overpriced for what it is."
A fun but forgettable jaunt best suited for fans of absurdist humor over deep mechanics. The low price makes it a safe purchase for those craving a silly, 3-hour distraction, but don’t expect lasting value. Skip if you prefer polished puzzles or meaningful challenges. It’s a solid time-killer, but the simplicity and brief runtime limit its appeal. Worth a try for the laughs, but not a must-play.
Game Modes
Single player
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