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Gluon is a neon-drenched infinite platformer from developer Ocelli, released December 5, 2025, for PC and Mac. It’s a single-player, physics-heavy experience where players dash, build structures, and dodge a collapsing world devoured by a black hole. The game emphasizes speed, map creation, and sharing custom levels. You’ll constantly balance momentum, time manipulation, and quick reflexes to survive. It’s not just a game, it’s a tool for creating and testing physics-based challenges. Short, frantic sessions are the norm.
You control a character that can dash, place temporary platforms, and slow time briefly. The core loop involves sprinting across procedurally generated terrain while the environment crumbles into a black hole. Each level ends when you fall or get sucked in, resetting your progress. You earn points for creativity and speed, which unlock new tools. Multiplayer modes let you race friends in custom maps. Controls are tight but punishing, mistakes mean restarts. Sessions rarely last longer than five minutes. The black hole’s pull adds constant pressure, forcing you to adapt on the fly.
PlayPile users rate Gluon 8.7/10, with 68% completion among finishers and an average playtime of 4.2 hours. Community moods skew chaotic and thrilling, with 72% of reviews calling it “addictive” but 31% criticizing its difficulty. One player wrote, “Feels like a physics test with a time limit,” while another praised its “endless replayability.” 32 achievements exist, but only 12 are common. Critics note the lack of tutorials as a major hurdle. 89% of players say the map creator is its strongest feature.
Gluon is a high-risk, high-reward pick for fans of fast-paced platformers and physics puzzles. At $24.99, it’s short on content but long on replay value. The 32 achievements offer a grind, but only 15% of players finish all. If you crave quick, intense sessions and don’t mind restarting endlessly, it’s worth the buy. Skip it if you prefer structured progression or tutorials. Best played in short bursts, ideal for late-night chaos, not long weekends.
Game Modes
Single player
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