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GoodGod is a multiplayer role-playing game where players take on roles like God, Satan, or Disciple in a battle of wits and strategy. Developed by MaltesMagic Studio and released on October 8, 2025, it blends social deduction with tactical objectives. The game pits players against each other in a high-stakes struggle between light and darkness, where deception and power use are key. Set in a chaotic, lore-light environment, it focuses on player interaction and asymmetric abilities. Available only on PC, it’s designed for co-op and competitive play. The core hook? Outmaneuver rivals using divine tools while hiding your true allegiance. Short, intense sessions make it a standout in the indie strategy space.
Each match revolves around completing tasks, revealing lies, and leveraging role-specific powers. Gods have tools to manipulate the world, Satans corrupt through subterfuge, and Disciples must balance loyalty and betrayal. Sessions last 15, 30 minutes, with rounds split into planning phases and live action. Players use chat to negotiate alliances, but trust is scarce. Controls are click-and-drag simplicity, but the tension comes from reading opponents. Co-op modes require teamwork against AI, but PvP is the highlight. The balance leans toward unpredictability, random maps and shifting objectives keep repeats fresh. Victory hinges on timing, deception, and quick thinking. It’s less about stats and more about psychological warfare.
PlayPile users rate it 82%, but critics average just 7.5/10. Completion rates sit at 34%, with 4.2 hours average playtime. Community moods are split between curiosity and frustration, players love the “tense negotiations” but gripe about “unbalanced abilities.” One review calls it “addictive but broken,” while another praises its “replay value despite chaos.” Achievements are present but unlisted. The game thrives in small groups but struggles with larger lobbies. Price is $29.99, which some feel overcharges for bite-sized sessions. Despite flaws, 68% of players return for the social chaos. It’s a polarizing pick, great for fans of deduction games, less so for strategy purists.
GoodGod is a niche title best suited for groups craving social deduction with a twist. At $30, it’s a mid-tier buy for PC players who enjoy short, argumentative matches. The lack of long-term depth and occasional balance issues limit its appeal, but the chaotic fun and replayability make it a party staple. Achievements add minor incentive but don’t fix core flaws. If you’ve played games like Among Us or Mole, you’ll recognize the formula, but with more divine drama. Skip if you prefer methodical strategy. Otherwise, it’s a solid $30 gamble for regular multiplayer sessions.
Game Modes
Multiplayer, Co-operative
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