Gravity Blasters

Gravity Blasters

FireGecko FireGecko December 31, 2026

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About Gravity Blasters

Gravity Blasters is a real-time strategy game with MOBA elements that tasks players with commanding squads of gravity-based artillery units. Developed by FireGecko, it launched on December 31 2026 for Windows and Mac. The game pits teams against each other in matches where aim trajectory and terrain manipulation are key. Players adjust angles and power to fire projectiles while managing resource collection and base defense. It offers single-player campaigns, competitive multiplayer, and a battle royale mode. The core loop blends quick reflexes with tactical planning making it accessible but deep. Think classic artillery mechanics with modern strategy layers.

Gameplay

Each match starts with base building and unit deployment. Players select a "blaster" unit that fires projectiles by dragging a power meter and setting launch angles. Terrain interacts with shots via gravity wells and destructible obstacles. Teams alternate turns but the fast pace creates real-time tension. Multiplayer modes focus on objective control while battle royale shrinks the map over time. The single-player campaign includes scripted missions with escalating enemy AI. Controls are intuitive but mastering physics-based shot trajectories takes practice. Resource management adds a layer of base strategy as you balance upgrades and unit production. Matches average 25 minutes but intense focus is required to adapt to shifting battlefield dynamics.

What Players Think

Gravity Blasters holds a 4.7/5 rating from 15,300 PlayPile users and 92% on Metacritic. Average completion time is 18 hours with 62% finishing the single-player. Community moods are 78% Competitive 65% Strategic and 42% Frustrating. Players praise the addictive loop but note a steep learning curve. One review states "The physics system feels unfair at first but becomes satisfying once you learn." Achievements are present but completion rate is only 31%. Playtime spikes around 12-18 hours for most. Critics highlight the battle royale mode as the most engaging but note balance issues in later patches.

PlayPile's Take

Gravity Blasters is a niche pick for fans of artillery mechanics and hybrid strategy. The $39.99 price tag is reasonable for the depth but the 42% frustration rating suggests it's not for everyone. With 62% of players finishing the single-player and 31% collecting all achievements it rewards persistence. Competitive modes demand quick thinking and teamwork. If you enjoy tactical turns with real-time pressure this is worth a try. However the physics-based combat may feel punishing to casual players. Best suited for those who appreciate grinding mechanics into mastery.

Game Modes

Single player, Multiplayer, Battle Royale

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