Greenhouse

Greenhouse

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About Greenhouse

Greenhouse is a PC-only psychological horror game from 7D Games Studio released in November 2025. It casts you as an intruder exploring a sealed botanical park, piecing together why it was abandoned. The story hinges on uncovering Mike the groundskeeper’s disappearance, a series of murders, and the greenhouse’s bio-lab secrets. Set in a decaying, overgrown facility, the game blends physical exploration with surreal psychic visions. It’s a slow-burn mystery where the environment itself feels antagonistic. No multiplayer modes, just you, a flashlight, and the creeping sense something isn’t right.

Gameplay

You navigate a maze of rotting greenhouses, clicking to interact with objects like rusted tools and cryptic notes. Puzzles involve manipulating broken machinery or decoding symbols in visions that flicker at the edges of your vision. The core loop is methodical: wander, inspect, backtrack. Environmental storytelling is heavy, overgrown plants obscure bloodstains, and half-buried audio logs hint at Mike’s fate. The game drags you into its rhythm, with sudden jarring noises or distorted whispers breaking the quiet. Controls are simple but deliberate, mirroring the protagonist’s cautious movement. Sessions often end with more questions than answers.

What Players Think

Greenhouse holds a 7.6/10 on PlayPile, with 62% of players rating it “liked it” and 28% “didn’t like it.” Average playtime is 1,250 hours to finish, though 38% of starters quit before the end. Community moods cluster around “clammy,” “unmoored,” and “suffocating.” One user wrote, “The dread builds like rot in your skull.” Critics praised the “haunting atmosphere but criticized pacing,” while another called it “a slow burn that never ignites.” Achievements (30 total) skew toward exploration, e.g., “Find Mike’s Toolbox” (23% completion). 12% of players have 100% trophies, with 20 hours needed to unlock them.

PlayPile's Take

Greenhouse is a polarizing choice for fans of cerebral horror and environmental storytelling. At $29.99, it’s a mid-tier risk: if you enjoy piecing together disjointed clues and sitting with discomfort, it delivers. But the deliberate pacing and minimal combat won’t satisfy action-oriented players. The 20-hour achievement grind is steep for sparse rewards. Worth the time if you can stomach the slow figuring out of its sanity-bending plot.

Storyline

Authorities sealed off the greenhouse overnight with yellow tape and warned the public to keep away. But the place draws you in, like a whisper calling your name, so you go in. What you find inside will defy your sanity as you discover why Mike the groundskeeper disappeared, who committed the murders, the truth behind the bio labs in the backrooms, and your connection to the Greenhouse.

Game Modes

Single player

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