Gromopoli

Gromopoli

kilo kilo October 19, 2025
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About Gromopoli

Gromopoli is a strategy board game by kilo that pits 1, 8 players in a race to bankrupt opponents through property acquisition and rent collection. Released October 2025 for PC, it’s a digital take on classic property trading, with support for multiplayer and co-op modes. The game lets you choose team sizes (2v2 to 4v4) and board sizes to adjust game length. You buy, develop, and trade properties to force rivals into debt while managing your own cash flow. Visual variety comes from custom board skins, but the core loop remains straightforward: land ownership as a numbers game. Best for groups who enjoy social deduction and resource management.

Gameplay

Each session revolves around bidding on unowned properties and charging rent when opponents land on yours. The board shifts based on team size and board settings, altering turn dynamics. Players must balance buying high-value lots with hoarding cash for emergencies like property taxes or sudden rent spikes. Team play adds a layer of deception, you might trade with allies only to betray them later. Mini-games like auctions and chance cards inject unpredictability. Controls are streamlined for quick decisions, but the math-heavy resource management can slow pacing. A typical session lasts 1.5, 3 hours, depending on board size and player negotiation styles.

What Players Think

Gromopoli has a 83% PlayPile rating but a 5.2 average playtime, suggesting short bursts of engagement. Completion rate is 27%, with 32 achievements totaling 1075 points. Community moods are split: 38% excited, 30% frustrated, and 22% indifferent. Reviewers praise its chaotic fun but criticize repetitive mechanics. One user wrote, “Feels like Monopoly if the rules were simplified and the fights were louder.” Critics highlight the “satisfying snowball effect” of land ownership but note the lack of mid-game strategy. The 4v4 mode is the most popular, with 65% of matches using it.

PlayPile's Take

Gromopoli is a solid pick for casual strategy fans and social players who don’t mind grindy mechanics. It’s priced at $19.99, which is fair for the multiplayer variety but feels steep for a single-player experience. The 1075-achievement system adds replay value, though 80% of players never unlock all of them. It works best with friends who enjoy trash-talking over property deals. Skip if you prefer deep tactical systems or dislike transaction-heavy games. For what it is, a chaotic, team-based property war, it delivers reliably, but rarely impresses.

Game Modes

Multiplayer, Co-operative

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