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Grow a Girlfriend is an indie visual novel developed by True Blue Basin and released on March 31, 2026. It plays out as a quirky, slice-of-life story centered around a mushroom girl you somehow grew, who quickly becomes part of your daily routine. The game blends light role-playing with dialogue-driven choices as you guide her through her short life. Available on Windows, Linux, and Mac, it’s a single-player experience that leans into comedy and gentle storytelling. The game is light on action and heavy on charm, making it a niche but memorable experience for fans of character-driven games.
Gameplay revolves around making dialogue choices that influence your relationship with the mushroom girl and her life experiences. Each session starts with a prompt or event, like helping her learn to talk or dealing with her sudden interest in music. You pick from a few short response options that shape her personality and how she views you. The game also includes mini-activities, like crafting and small exploration segments, where you help her gather materials or set up her home. Everything is controlled via mouse or keyboard and feels deliberate but slow-paced. The core loop is simple: choose dialogue, react to situations, and watch the story unfold with limited but meaningful branching.
The PlayPile community gives Grow a Girlfriend a 7.4 out of 10, with 63% of players completing the game. Average playtime is around 4.1 hours, and 22% of players finish with all achievements. Mood stats reflect a 75% "amused" rating and 45% "relaxed." Critic scores average 7.0, with praise for its unique concept and gentle tone but some calling it underdeveloped. Reviews note it's "cute but shallow" and "a fun distraction for a lazy afternoon." The Steam review snippet says, "It’s like a dating sim for people who hate dating." Achievement data shows 14 total, with 9.8 average earned per player.
Grow a Girlfriend is a lighthearted, bite-sized visual novel that works best as a quick diversion. It’s priced at $14.99 and offers enough charm to keep players engaged for a few hours. While the story is brief and the impact of choices minimal, the game’s quirky aesthetic and humor hit the right notes for its target audience. It’s not a deep narrative experience, but it’s polished enough to justify the price for fans of low-effort, character-driven stories. If you’re looking for a casual game to play in one sitting, it’s worth a try.
Game Modes
Single player
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