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Havenhold is an action RPG set in a mystical Far East-inspired world where players train as warrior monks, harness ancient elemental powers, and engage in competitive or cooperative combat. Developed by Wolfpack Games and released on PC in 2026, it blends fast-paced melee and magic combat with crafting, trading, and faction-based conflicts. The game prioritizes player-driven progression, letting you build your character through martial arts, alchemy, and strategic alliances. Multiplayer is central, with co-op quests and PvP battles for control of the sacred peak. It’s a sandbox RPG for those who want to fight, craft, and climb a dynamic hierarchy.
Combat in Havenhold revolves around fluid melee strikes, elemental combos, and timing-based parries. Each fight feels like a dance, with quicksilver movement and chaining abilities like fire-based projectiles or earth-shaking strikes. Players spend hours perfecting their build, balancing stats for offense, defense, or utility. Crafting and trading systems let you forge unique gear or hoard rare materials for profit. Multiplayer sessions range from 2, 4 player co-op dungeons to 8v8 ranked battles where teamwork and positioning decide victory. The world reacts to your choices, allying with factions unlocks exclusive zones, while rival clans vie for dominance. Sessions often stretch 3, 5 hours, blending combat, crafting, and social play.
Havenhold holds an 83% community rating with an average score of 7.8. Players spend 24 hours on average, with 48% completing the core story. Positive moods dominate: 67% curious, 52% proud. Critics praise the “polished combat loop” and “deep customization,” but note a 30% drop-off in week 2 due to repetitive side quests. One reviewer wrote, “The PvP is addictive, but the grind for gear feels outdated.” Achievements total 100, with 85% earned by most players. The game’s 12,000 active monthly users are split between casual crafters and competitive battlers.
Havenhold is a solid pick for RPG fans who crave action and multiplayer variety. At $59.99, it offers 20+ hours of core content but lacks late-game depth for hardcore players. The 100 achievements make it replayable for completionists. While combat shines, the crafting economy and faction politics feel undercooked. Best for groups of friends who enjoy co-op and PvP, or solo players with patience for grind-heavy progression. Not impressive, but a worthy entry in the action MMO niche.
Game Modes
Multiplayer, Co-operative, Massively Multiplayer Online (MMO)
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