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High on Life 2 is a first-person shooter and adventure game developed by Squanch Games, launching February 13, 2026, on PC, Xbox Series X|S, PS5, and Nintendo Switch 2. It follows a lone hero armed with sentient alien weapons, battling a conspiracy that endangers humanity. The game blends over-the-top action with quirky humor, letting players switch between guns that each have distinct personalities and abilities. Set across alien planets and urban wastelands, it’s a chaotic romp where combat, exploration, and fast travel via a skateboard-like device keep the pace brisk. Ideal for fans of self-aware sci-fi with a punchy art style and irreverent dialogue.
The game centers on fluid combat with a rotating arsenal of alien weapons. Each gun has unique attacks, such as a plasma pistol that emits a focused beam or a robotic katana that slashes enemies mid-air. Players switch weapons rapidly, combining ranged and melee strikes while dodging attacks. The Skateboard mode lets you zip through environments, performing tricks to earn temporary boosts or glide across obstacles. Missions involve infiltrating bases, solving environmental puzzles, and battling boss-like enemies. The camera and aiming feel responsive, though the fast-paced action can feel overwhelming. Dialogue options and weapon upgrades add minor branching, but the story remains linear, focused on escalating action set pieces.
PlayPile data shows 78% of players finish the game within 15, 20 hours, with 32% completing 100% achievements. Community moods lean toward "amused" (42%) and "energetic" (31%), while 18% report frustration with combat difficulty spikes. Critics rate it 8.2/10, praising its humor and creativity but noting repetitive side quests. 68% of players buy the $39.99 base game, with 12% purchasing the $14.99 DLC pack for new weapons. The game’s Steam page trends positive, but 23% of reviews criticize its lack of multiplayer modes.
High on Life 2 is a chaotic but engaging pick for fans of zany sci-fi action. The mix of weapon variety and skate-based traversal offers fresh moments, though the combat can feel unbalanced. With a $40 price tag and 37 achievements (45% average completion), it rewards completionists. Skip if you prefer methodical gameplay or multiplayer, but embrace the absurdity if you enjoy fast-paced, dialogue-heavy adventures. The game’s charm and humor justify its flaws for 8, 12 hour sessions.
Game Modes
Single player
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