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In I'm a Human you control an AI army tasked with conquering human settlements. Instead of placing towers to defend a base you build and direct robotic units to overrun enemy outposts. Each mission requires managing resources upgrading units and timing attacks to bypass defenses. The gameplay loops around expanding your swarm while adapting to new threats and terrain layouts. The game's twist on traditional tower defense mechanics sets it apart with a focus on aggressive strategy rather than passive defense. Players enjoy the challenge of outmaneuvering human players who control the opposing bases. With over 100 levels and randomized maps it offers repeatable content for strategy fans. The minimalist art style keeps the focus on the tactical gameplay.
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