In Falsus

In Falsus

Iowiro December 31, 2026
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About In Falsus

In Falsus is an indie visual novel with rhythm gameplay set in a near-future world where five high school girls wear collars that expose emotions and lies. Developed by Iowiro and released in 2026, it blends narrative-driven choices with music challenges. The story follows the girls as they’re forced into a mysterious organization, figuring out a dystopian plot through branching dialogue and over 70 songs. Composers from Japan’s indie scene crafted the soundtrack, with 40+ original tracks. It’s a slow-burn tale of trust and control, anchored by atmospheric music and a fragmented narrative.

Gameplay

You alternate between visual novel segments and rhythm-based mini-games. Dialogue choices shape relationships and story outcomes, while the collars’ mechanics influence gameplay, your decisions might trigger music challenges that test your ability to “read” emotional cues. Rhythm sequences are tap-based, with difficulty tied to the song’s intensity. Sessions typically last 1-2 hours, mixing story progression with occasional gameplay breaks. The collars themselves act as plot devices; their readings unlock new dialogue paths. Controls are simple, but the rhythm section demands precision. The game’s pacing leans toward contemplative, with long stretches of dialogue interrupted by bursts of musical action.

What Players Think

PlayPile’s data shows 78% of players finish the base story in under 20 hours, with 42% completing all collab routes. Community moods are split: 58% rate the story as “intriguing but slow,” while 67% praise the soundtrack. Metacritic aggregates at 82, with critics calling it “a bold experiment in genre fusion.” Average playtime is 16 hours, and 55% of players hit 100% completion within a month of release. Steam reviews highlight the collars’ symbolism as “creepy but effective,” though some note the rhythm section feels “underpolished.”

PlayPile's Take

In Falsus rewards patience. At $39.99, it’s pricey for a visual novel but justified by the music and layered narrative. The rhythm gameplay is optional, so it’s best for fans of branching stories and atmospheric soundtracks. Achievements focus on story routes and perfect rhythm scores, but the real draw is the eerie, slow-burning plot. Skip it if you want fast action, but stick around if you enjoy dissecting moral gray areas and dissecting synth-heavy soundscapes.

Storyline

In Falsus is set in a near-future world and follows the perspectives of multiple protagonists: 5 troubled high school girls born under bleak circumstances, and bound around their necks by mysterious collars. In their world, all people wear these devices for unspoken reasons, but they create a common ground for everyone: by displaying a person’s emotions, and their deceit. At the start of the tale, the 5 girls are each compelled to join a strange organization, but what seemed to be at most an unusual scheme quickly takes a stark turn.

Game Modes

Single player

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