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In Stone is a point-and-click adventure puzzle game from Hamstershoulder, released on December 31, 2026. Set in a 19th-century monastery asylum, you play as a sentient sculpture tasked with figuring out cryptic clues to either escape or uncover deeper secrets. The game leans into atmospheric exploration, with players navigating eerie halls, solving logic-based puzzles, and piecing together fragmented lore. It runs on PC and focuses on single-player action. The vibe is slow-burn and cerebral, blending gothic aesthetics with minimalist storytelling. If you like figuring out mysteries through environmental storytelling and tactile puzzles, this is your jam.
Each session involves clicking objects to interact, inspecting items, and manipulating the environment to progress. Puzzles range from rearranging stone fragments to decoding symbolic patterns, often requiring lateral thinking. The monastery’s layout is nonlinear, so backtracking is common as new areas unlock. Controls are straightforward, right-click to examine, left-click to interact, but the challenge lies in interpreting clues. The game’s rhythm is deliberate, with no time limits or combat. You’ll spend most of your time analyzing textures, rotating sculptures, or aligning light beams to reveal hidden paths. It’s not fast-paced, but the tactile feedback and environmental storytelling keep engagement steady.
PlayPile users rate it 8.2/10, with 78% completing the main story. Average playtime is 9.5 hours, and 62% finish within 12 hours. Community moods skew curious (89%) and focused (75%), though 33% report frustration with puzzle difficulty. Critics praise the art style and pacing but note some sections feel tedious. One review says, “The puzzles are clever but sometimes too opaque.” Achievement completion is 81%, with the hardest being “Stonewall Scholar” (12% unlock rate). The game’s 88% Metacritic score reflects praise for its eerie atmosphere, but some players call it “overly obtuse.”
In Stone is a niche pick for fans of slow-burn puzzles and gothic aesthetics. At $29.99, it’s reasonably priced for the experience, though the 20-hour+ completion time may test patience. The 12% achievement unlock rate for harder objectives suggests steep challenges, so casual players might want to adjust expectations. If you enjoy methodical problem-solving and don’t mind a cryptic approach, it’s worth the investment. But skip it if you prefer straightforward narratives or quick sessions.
Game Modes
Single player
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