Incredicer

Incredicer

pochi pochi November 27, 2025
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About Incredicer

Incredicer is a minimalist dice-based simulator from developer pochi, released November 27, 2025. It revolves around rolling dice, collecting currency, and using earnings to buy upgrades and automated helpers. The game runs on PC and offers no multiplayer, focusing entirely on single-player progression. You start with a single die, incrementally improving efficiency by purchasing more dice and modifiers. The goal is to maximize income with minimal input over time. It’s a low-stakes, high-repetition game that leans into the mechanics of incremental progression, appealing to players who enjoy systems that scale through automation. The core loop is simple but deliberate, with a focus on resource management and exponential growth.

Gameplay

Each session starts with rolling a single die to earn base currency. You spend earnings on additional dice or upgrades that boost multipliers, reduce cooldowns, or increase base values. As you progress, helper dice automate rolls, freeing you to focus on strategic purchases. The UI is barebones: a grid of dice, a currency counter, and a shop. Controls are mouse-only, with clicks to buy upgrades or manually trigger rolls. Sessions often stretch into hours of passive income, but you can micro-manage early on. The challenge lies in balancing immediate gains versus long-term efficiency. Dice have fixed probabilities, so success depends on optimizing which upgrades to prioritize. The game avoids randomness beyond the initial rolls, making it feel methodical rather than luck-based.

What Players Think

Incredicer holds a 8.2/10 on PlayPile with 62% positive reviews. 34% of players complete the game, averaging 7.4 hours played. Community moods are 42% relaxed, 31% rewarding, and 18% bored. One user wrote, “It’s like a math puzzle with dice. Feels good to watch income climb.” Another noted, “Too repetitive after the first 2 hours.” 23% of players hit 100% achievements, with the most common being “Roll 1 Million Dice” (completed by 68%). Critics praise the clean design but question sustainability, with 45% of reviews mentioning “slow pacing.” The game is free to try, but $14.99 buys full access and a 12-achievement set focused on efficiency milestones.

PlayPile's Take

Incredicer works best for fans of incremental games who enjoy slow, methodical growth over flashy action. The $14.99 price tag asks you to invest in a system that rewards patience more than skill. If you’re okay with long stretches of passive income, it’s a low-effort way to unwind. The 34% completion rate suggests it loses steam for many, but the 7.4-hour average playtime indicates most don’t burn out entirely. It’s not a deep strategy game, but as a digital zen garden with dice, it hits its niche. Skip if you crave variety or competition.

Game Modes

Single player

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