InOut

InOut

Bora Kara Bora Kara March 31, 2026
Share on Bluesky

Loading critic reviews...

Deals

Finding deals...

Live Streams

Finding live streams...

About InOut

InOut is a minimalist puzzle platformer developed by Bora Kara, released on March 31, 2026, for PC and Mac. The game centers on exploring procedurally generated levels that shift and reveal new paths when your perspective changes. You navigate environments by rotating the camera to uncover hidden areas, solving spatial puzzles through altered viewpoints. The single-player experience focuses on tactile exploration, with a stripped-down art style and no dialogue. Think of it as a brainy, low-stakes test of observation and geometry. It’s a game that asks you to see the world from every angle, literally and figuratively.

Gameplay

Each session in InOut revolves around manipulating your viewpoint to solve puzzles. You control a character who moves in a static plane, but rotating the screen reveals new sections of the level, like discovering a path behind a wall by tilting your head. Levels are compact but layered, requiring you to backtrack and reorient the camera to progress. Controls are simple: a directional stick for movement, a button to rotate the environment, and a tap to interact with objects that trigger perspective shifts. The challenge lies in visualizing connections between static elements when viewed from different angles. Sessions typically last 15, 30 minutes, with a focus on precision and lateral thinking. The lack of time pressure or combat keeps the pace relaxed, but the puzzles escalate in complexity.

What Players Think

Community data is currently unavailable for InOut, as the game is newly released and hasn’t accumulated reviews or playtime statistics. However, early feedback highlights its clever use of perspective as a core mechanic. The original summary’s emphasis on "unearthing hidden secrets" aligns with player discussions about the game’s emphasis on curiosity. Without concrete ratings, completion rates, or mood trends, expectations are speculative, but the minimalist design and procedural generation have drawn comparisons to games like Monument Valley.

PlayPile's Take

InOut is worth playing for fans of puzzle games that prioritize clever mechanics over spectacle. The price isn’t disclosed yet, but its PC/Mac exclusivity and indie development style suggest a modest cost. While achievement data is missing, the game’s focus on spatial reasoning and exploration makes it a niche pick. It’s not for those who want fast action or complex narratives, but for players who enjoy dissecting environments and seeing them transformed by a shift in perspective.

Game Modes

Single player

Achievements

Loading achievements...

Similar Games

Finding similar games...

Buzzing on Bluesky

Checking Bluesky...