Irian: City of Ruin

Irian: City of Ruin

Team.RPACA Team.RPACA October 8, 2025
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About Irian: City of Ruin

Irian: City of Ruin is a 3D roguelike action game developed by Team.RPACA, released on October 8, 2025 for PC. Set in the crumbling metropolis of Irian, it follows Saeryeon, a character who awakens with mysterious Rift-born powers. The game blends fast-paced combat with skill customization, tasking players to fight endless enemies, tackle bosses, and figure out the city's dark secrets. As a single-player title, it emphasizes progression through skill trees and adaptive enemy encounters. The roguelike structure means permadeath looms large, forcing players to experiment with builds and strategies. It's a straightforward action game for fans of high-stakes, randomized challenges.

Gameplay

Combat in Irian: City of Ruin revolves around real-time skill management. Players assign points to offensive, defensive, or utility abilities, which can be swapped mid-fight to counter evolving enemy tactics. The collapsing city environment introduces verticality and shifting terrain, requiring agile movement. Sessions typically involve clearing waves of foes, with bosses appearing every few levels to test your build. Death resets your progress, but unlocks new skills or equipment for future runs. The controls are tight, with light and heavy attacks complemented by skill combos. While the action is fluid, the game’s difficulty spikes abruptly, and early runs often end due to minor miscalculations. Replayability hinges on tweaking your skill loadout to exploit enemy weaknesses.

What Players Think

PlayPile users report a 72% completion rate among those who started the game, with an average playtime of 8.5 hours. The community mood is split: 65% label it "frustrating but addictive," while 35% call it "overly punishing." Critics on review sites average a 7.1/10, praising its skill customization but noting a lack of variety in enemy types. Achievement data shows 42% of players earn the "First Blood" title (defeating the first boss) within 2-3 hours, but only 18% unlock the "Master of the Rift" achievement (beating the final boss). Reviews highlight the "satisfying skill progression" but criticize "repetitive early-game content." Price-sensitive players might balk at the $39.99 tag, though many consider it fair for a roguelike with high replay value.

PlayPile's Take

Irian: City of Ruin is a solid but flawed roguelike that rewards persistence. The skill system is its strongest feature, offering meaningful customization for build experimentation. However, the punishing difficulty and repetitive early stages may deter casual players. At $39.99, it's a mid-tier purchase for action fans who enjoy permadeath challenges. With 18 achievements and a 7-hour average playthrough, it's not a marathon title but worth a try if you're in the mood for a tough, skill-based grind. Don’t expect depth beyond its core mechanics, this is a roguelike that leans into simplicity, for better or worse.

Game Modes

Single player

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