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Is This a Game? leans into the confusion. You click buttons, navigate pixel art, collect achievements, and occasionally guide a cursor around. There are over 50 short tasks labeled as "mini-games" though many feel more like oddball experiments. Johannes Lott built this as a playful provocation about what defines interactivity. You might solve puzzles, watch animations, or just sit and think. The line between action and observation blurs as the game questions its own purpose. What makes it memorable is the deliberate messiness. Players debate if the axolotl cameo is a joke or a metaphor. Early playtesters noted its ability to shift from absurd to oddly sincere in seconds. With no combat or win conditions, it’s a low-stakes sandbox for thinkers and click-happy explorers alike. The 3-hour runtime feels less like a game and more like a digital conversation starter.
Game Modes
Single player
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