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It's John's House is a psychological horror adventure developed by Patrik Macsuga. Released October 3, 2025, it drops you into a decaying manor governed by Dr. John Ravenwood, a lawyer whose voice manipulates your choices. The game blends time loops, environmental puzzles, and unsettling narration to create a tense, claustrophobic experience. You explore shifting hallways, uncover hidden anomalies, and sign contracts that alter the rules. Set in a gothic mansion, it's a short but oppressive story where every decision feels like a trap. If you’ve played Layers of Fear or The Vanishing of Ethan Carter, you’ll recognize the vibe, paranoia-driven exploration with a focus on audiovisual dread.
You move through the manor using point-and-click controls, scanning rooms for oddities like floating objects or distorted portraits. Dr. John’s voice interrupts constantly, offering options that change the environment or trigger new horrors. Time loops reset the space, but subtle details shift each cycle. For example, a chandelier might crash mid-loop, forcing you to navigate debris. Contracts appear randomly, accepting one could teleport you or unleash a monster. The camera often glitches to force you to reorient. Combat is minimal; survival depends on observation and quick decisions. Sessions last 15-30 minutes due to the 8-hour average playtime, but you’ll replay often to unlock all 32 achievements tied to hidden anomalies.
PlayPile users gave it a 4.3/5 rating with 78% completion rate. The average playthrough clocks in at 8 hours, and 63% of players describe the mood as “anxious” while 58% say “determined.” Critics at HorrorHound and PC Gamer scored it 82/100, praising the “unrelenting tension” and “audio design that feels like a living threat.” One review called it a “masterclass in psychological horror.” However, 12% of ratings are below 3/5, citing repetitive mechanics and short length. Achievement hunters note 32 total, with 18 requiring multiple loops. The community leans into memes about Dr. John’s “gaslighting” dialogue, and 45% of players admit they “couldn’t stop checking their phone during it.”
It’s John’s House is a $19.99 gamble for fans of slow-burn horror. The time loops and voice-acting create a suffocating atmosphere, but the lack of variety in puzzles and brief runtime may frustrate. With 32 achievements and 78% completion, it’s replayable but not impressive. If you enjoy being unnerved by creaking floors and moral dilemmas, it’s worth a playthrough. Skip it if you crave action or open worlds. The game’s strength is its pacing, short bursts of terror that linger longer than its $20 price tag.
Game Modes
Single player
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