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Jìyì de Zhǔrén is an indie RPG by Yèguang set in a mysterious, lore-heavy world. Released on October 23, 2025 for PC, it leans heavily into story and exploration. You play as a protagonist navigating a semi-real-time combat system that prioritizes quick, overwhelming victories over micromanagement. The game blends traditional RPG elements like crafting and equipment upgrades with a flexible difficulty system to keep things accessible. Think of it as a narrative-driven journey where your choices and gear matter, but the grind doesn’t get in the way. Best for players who want a story-rich experience without taxing mechanics.
You spend most of your time exploring open zones, solving environmental puzzles, and engaging in battles that auto-resolve once you assign skills and gear. Combat is semi-real-time: you tweak your loadout before fights, then watch enemies get obliterated as your optimized build takes over. Progression revolves around crafting and upgrading weapons using materials scattered across the world. Each session feels like a mix of light exploration and menu-based strategy. Difficulty scales with your gear, so you can focus on the story without grinding. The controls are simple, movement, item use, and a quick action button. It’s relaxing but can feel passive compared to more hands-on RPGs.
PlayPile users rate it 7.8/10, with 68% completing the main story. Average playtime is 25 hours, and 42% of players finish 100% content. Community moods are split: 55% curious, 30% thoughtful, 15% bored. Review snippets praise the "atmospheric world" and "smooth difficulty scaling," but some call the combat "too hands-off." Achievement completion sits at 89% for most players, with the hardest being a crafting puzzle requiring rare materials. Critics on other sites note it’s "a quiet gem for story lovers" but "lacks depth for action fans."
This game works best for RPG fans who prioritize narrative and worldbuilding over combat depth. At $29.99, it’s affordable but not a must-buy for everyone. The semi-auto combat might frustrate action enthusiasts, but casual players will appreciate the lack of grind. With 28 achievements and a runtime around 25 hours, it’s a short but engaging story experience. Skip if you want deep tactical battles, but give it a shot if you enjoy slow-burn, mystery-driven adventures.
Game Modes
Single player
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