Kingdom of Foundry

Kingdom of Foundry

KaCat Studio KaCat Studio December 31, 2026
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About Kingdom of Foundry

Kingdom of Foundry is a pixel-art strategy game by KaCat Studio, released on December 31, 2026, for PC. It blends tower defense with resource management as you command a city-state against demon waves. You recruit and manage soldiers, adjust defenses, and respond to random events like supply shortages or riots to keep your kingdom stable. The game’s whimsical “meat pigeon” theme, bird-like units squawking during battles, adds charm to its tactical grind. With a focus on single-player campaigns and no multiplayer modes, it’s a niche title for players who enjoy slow-burn strategy and adaptive problem-solving.

Gameplay

Each session starts with building a base, assigning soldiers to towers or frontline roles, and managing limited resources. Demons attack in phases, requiring you to rotate troops, repair damage, and adapt to events like sudden storms that block vision. Soldiers have class-specific abilities, archers boost range, swordsmen tank damage, but recruitment costs gold earned by defending. Battles last 10, 20 minutes, followed by downtime where you upgrade buildings or adjust strategies. Controls are click-and-drag, with a minimap for navigation. The challenge lies in balancing defense, economy, and troop sustainability, as one misstep can collapse your entire front line.

What Players Think

PlayPile users rate it 85%, but critics average 7.2/10. Completion rate is 34%, with 18 hours played on average. Community moods: 55% “addictive,” 30% “frustrating,” 15% “calm.” Reviewers praise the event system, randomized scenarios force creative solutions, but criticize repetitive enemy patterns and unclear win conditions. One user wrote, “The pigeon unit animations are hilarious, but the AI often blocks my own troops.” Achievements focus on defense milestones, but only 12% of players have unlocked more than 70% of them. The game’s steep difficulty curve divides players: it’s rewarding for strategists but punishing for casual gamers.

PlayPile's Take

This game works best for fans of deep, methodical strategy who don’t mind repeated failures. While the core loop is solid, repetitive mechanics and unclear feedback may test patience. It’s priced at $29.99, which feels high given the 18-hour average playtime. If you enjoy punishing tower defense with a quirky twist and hours to spare, it’s worth a shot. Otherwise, skip it. The achievement list (30+ trophies) hints at depth, but the 34% completion rate suggests even the dedicated will struggle.

Game Modes

Single player

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