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Late Stops is a brief but unsettling adventure where you follow Derek Adams, whose car breaks down during a solo road trip. Forced to walk, he stumbles into a strange convenience store that feels disconnected from the world around him. The game mixes slow-paced exploration with dialogue choices that shape his interactions. Simple mechanics focus on observation and decision-making, all set against a tense, minimalist atmosphere. The store’s bizarre, time-warped environment is the real star, filled with cryptic items and unexplained oddities. While short, under two hours, it leaves a lingering sense of unease. Early feedback from preview builds notes the game’s ability to create discomfort through subtle details, though some find the sparse narrative a bit underwhelming. A quick, creepy detour for fans of atmospheric storytelling.
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