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Leavers Rift is a surreal deckbuilder from Wolfhain that merges rogue-like progression with strategy and adventure. Released in 2026 for PC, it tasks you with navigating a fractured magical realm through card-based combat and treasure-hunting. The story follows a fractured humanity battling foreign forces, blending procedural world generation with a dramatic narrative. Think resource management meets roguevania, but with a focus on deck customization. Ideal for players who enjoy tactical risk/reward loops and stories about fractured worlds.
Each run involves building a deck from scavenged cards, balancing damage, defenses, and utility. Combat is turn-based, with procedurally generated maps that mix exploration, boss fights, and item collection. You’ll manage energy costs, card synergies, and relic effects to survive escalating challenges. Progress resets on death but unlocks permanent upgrades, encouraging experimentation. Sessions typically last 1-2 hours, with midgame peaks in complexity. The blend of deckbuilding and rogue-like permadeath creates tension, every card choice feels pivotal.
Community rating is 4.2/5, but critic scores are lower at 78%. Average playtime is 12.5 hours, with 32% completing the game. Moods are split: 45% curious, 30% intrigued, 25% frustrated. Reviews highlight a "compelling but uneven journey" and "card balance issues in late-game bosses." 68% of players rate story immersion as high, while 40% cite repetitive enemy types. Achievement completion averages 72%, with 35 hours needed for full mastery.
Worth trying for deckbuilder fans, especially those who like rogue-like structure. Priced at $39.99, it offers 100 achievements but struggles with inconsistent difficulty spikes. The story is memorable, but late-game pacing drags for 20% of players. If you enjoy tactical deck customization and don’t mind iterative learning, it’s a solid $20 investment. Skip if you hate permadeath or prefer linear narratives.
Game Modes
Single player
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