Lifted

Lifted

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About Lifted

Lifted is a 2.5D puzzle-platformer where you play Ari Buktu, a slacker thrust into a time-hopping quest to steal a tiara and fix a professor’s love life. Developed by Adventure Works, it blends physics-based platforming with era-specific puzzles, shifting from ancient Egypt to futuristic cities. Released March 31, 2026, it’s on PC, PS5, Switch, Linux, and Mac. The game’s charm lies in its zany narrative and responsive controls. A former Disney ride designer co-created it, which shows in the whimsical set pieces. Think of it as a chaotic, story-driven platformer with a focus on creativity over combat.

Gameplay

You control Ari in tight 2.5D environments, using jumps, grapples, and momentum-based tricks to solve puzzles. Each era introduces new mechanics: ancient ruins require precise jumps over traps, while a cyberpunk level lets you manipulate gravity. A rival tomb-raider chases you, forcing you to race through levels. The camera stays locked on rails, which keeps the action clean but can frustrate in tight spaces. Sessions average 2-3 hours, with a mix of platforming and inventory-based puzzles (like using a time-reversing device). The controls are snappy, but some jumps feel unfair. Replayability comes from optional collectibles and alternative routes.

What Players Think

PlayPile users rate Lifted 4.2/5, with 92% positive reviews. 68% of players feel excited, 32% frustrated. Average completion rate is 89%, and sessions last 8.5 hours. Achievements total 120, with a 73% community completion rate. Critics praise the inventive level design but note inconsistent difficulty spikes. One review: “Elevator music is catchy, but some puzzles feel unfair.” Another: “The era shifts are genius, but camera angles let you down.” The price of $29.99 is seen as fair for the content, though some call it “too short for the asking price.”

PlayPile's Take

Lifted works best for fans of clever platforming and indie humor. The puzzles are inventive but occasionally punishing, and the price is reasonable for the scope. If you enjoy games like Braid or A Short Hike, this is a solid choice. The 120 achievements add replay value, though completionists might find the later puzzles tedious. Skip it if you dislike physics-based challenges or want a longer experience. For $29.99, it’s a fun but flawed ride.

Game Modes

Single player

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