Liminal

Liminal

Luminary Luminary December 31, 2026

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About Liminal

Liminal is an indie role-playing simulator developed by Luminary, released on SteamVR in late 2026. It lets players embody entities across cosmic scales, from microscopic plankton to celestial beings, using hand-tracking to simulate movement like swimming or flapping. The game’s core idea is exploring power, identity, and scale as fluid concepts. You’ll interact with environments in ways that defy typical human perception, shifting between sizes to solve puzzles or experience the world from wildly different perspectives. It’s a single-player experience focused on quiet, contemplative exploration. Think of it as a philosophical sandbox where physics and selfhood are mutable.

Gameplay

Liminal’s gameplay revolves around shifting your avatar’s scale and manipulating the environment through physical gestures. You might start as a bacterium, using your fingers to "swim" through liquid, then transition to a bird-like form to flap through air currents. Movement is tactile but abstract; momentum and gravity shift with scale. Puzzles often require reinterpreting spaces from multiple perspectives, like shrinking to bypass a barrier or expanding to trigger environmental effects. The UI is minimal, with no HUD, progression is driven by experimentation. Sessions feel meditative but can get frustrating when physics interactions are unintuitive. Controls rely on VR hand-tracking, which feels engaging but may require patience to master.

What Players Think

Liminal holds a 4.3/5 on PlayPile, with 72% of players completing the base story. Average playtime is 10.5 hours, though 28% abandon it before finishing. Community moods are split: 45% label it "awe-inspiring," while 30% call it "confusingly abstract." Critics praise its "bold, cerebral design" but note pacing issues. A 4-star review says, "It makes you question what ‘size’ even means." A 2-star counterpoints: "Too many mechanics feel like tech demos." The game costs $49.99, and 47 achievements exist (85% completion rate). Players who finish it often return for the sandbox mode, where 34% spend over 20 hours.

PlayPile's Take

Liminal is best for VR fans who enjoy experimental design and don’t mind learning by doing. The $49.99 price tag feels justified for the 47 achievements and sandbox replayability, but its abstract nature might alienate those craving clear objectives. If you’re into games that challenge perception and are patient with imperfect mechanics, this is a must-play. Avoid if you prefer structured progression.

Game Modes

Single player

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